[TAS] Super Mario World “Arbitrary Code Execution” in 02:25.19 by Masterjun Super Mario World (Video Game),Super Mario World,TAS,Tool Assisted Speedrun,glitch,any%,glitched,Yoshi’s Island 2,credits,Executes Arbitrary Code
A tool-assisted speedrun or tool-assisted superplay (TAS) is a set sequence of controller inputs used to perform a task in a video game. The input sequence is usually created by emulating the game and using tools such as slow motion, frame-by-frame advance, memory watch, and save states to create an extremely precise series of inputs.
So the game was instructed to read data from the input of the 2rd, 3rd and 4th controller port, store it and execute it?
I am kinda lost. The blocks of 8 inputs is puzzling, as if it was two multitaps or something.
this in 4 words
… mario poops yoshi infinite
Wut
This is a meme right?
We could run Homebrew like this
Can you use arbitrary code execution to make simultaneous multiplayer?
Reality Warping irl in-game
Them: are you a computer programmer
Me: yes
Them: what you use
Me: super Mario world
Holy cow. I never knew how possible it is to manipulate a game into making some minigames. That is so awesome.
Super mario snake